Development service

UI and UX Design That Reduces Support Tickets

If it needs a training session, it needs another design round.

Typical timeline
2-6 weeks
Quote
Free, within 1 working day
Based in
Udaipur, serving all India

Good interface design is mostly invisible. Nobody compliments a checkout that worked or a dashboard where the number they wanted was already on screen. You notice design only when it fails — when a form rejects your input without saying why, when the primary action hides below three secondary ones, when a screen makes you think about the software instead of the job.

I design for the person who has to use the thing forty times a day, not for a portfolio shot. That means a clear visual hierarchy, honest error messages, states designed for empty and loading and failure rather than only the happy path, and enough contrast to be readable on a cheap screen in daylight. The prettiness follows from getting those right.

Designs are handed over with spacing, type and colour tokens documented, so what gets built matches what was approved.

What is included

01

User research and flows

Understanding who uses the product and mapping the journeys they take before a single pixel is drawn.

02

Wireframing and prototyping

Low-fidelity structure first, then clickable Figma prototypes you can test with real users before build.

03

Interface design

Complete high-fidelity screens with every state designed, including the ones developers usually have to invent.

04

Design systems

Reusable tokens, components and rules so your product stays consistent as more people work on it.

05

Usability audits

A structured review of an existing product with prioritised, specific fixes rather than vague criticism.

06

Accessibility

Contrast, focus states, keyboard navigation, semantic structure and screen-reader labelling done properly.

Why it is worth doing properly

  • Fewer support calls because the interface answers its own questions
  • Higher conversion from the same traffic you are already paying for
  • Faster development, since developers are not guessing at edge cases
  • A consistent brand across web, app and print

Technology used

Chosen to suit the project and your team, not to pad an invoice.

FigmaAdobe XDIllustratorPhotoshopFramerMazeHotjarWCAG 2.2
750+
Projects delivered
10+
Years of experience
4.9/5
Average client rating
18
Countries served
How it works

From first call to launch

The same seven steps on every project, so you always know what happens next.

01

Discovery call

A straight conversation about what the business does, what is not working and what success looks like. No slide deck. If I am not the right fit for the project, I will say so here rather than three weeks in.

45-60 minutes
02

Written scope and fixed quote

You get a document listing exactly what will be built, what is excluded, the timeline in milestones and a fixed price. Nothing starts until you have read it and agreed. The scope is yours to keep either way.

2-4 days
03

Design you can click

Wireframes first for structure, then visual design. For websites you approve a working page in the browser rather than a flat image, so what you sign off is genuinely what gets built.

1-2 weeks
04

Build in visible milestones

Development runs in two-week milestones on a staging URL you can open any time. You see progress as it happens instead of receiving a status report about work you cannot verify.

2-16 weeks
05

Testing and your review

Cross-browser and mobile testing, speed and security checks, and a review round where your team uses the system properly and lists what needs changing before launch.

3-7 days
06

Launch and handover

Deployment, analytics and Search Console setup, a walkthrough recording for your team, documentation, and full credentials handed over. You own everything, including the source code.

1-2 days
07

Support after launch

A warranty period covering any bugs at no charge, then an optional maintenance plan for updates, backups, monitoring and new features. No lock-in either way.

Ongoing
FAQ

UI/UX Design — common questions

The questions that come up on almost every enquiry, answered honestly.

Can you design without building the product?
Yes. Plenty of clients take a Figma design system and prototype to their own in-house team or another agency. Files are handed over organised, named and documented so any competent developer can build from them.
How do you measure whether a design works?
Against numbers agreed up front: conversion rate, form completion, task time, support ticket volume, bounce rate. After launch we compare, and if something underperforms we iterate rather than declaring victory because it looks nice.
Do you redesign existing products?
Often. A redesign starts with an audit and analytics review so we change what is actually hurting rather than what is merely dated. Rebuilds are usually staged screen by screen so users are not disoriented overnight.
Will the design work on mobile?
Every design is produced mobile-first and delivered at mobile, tablet and desktop breakpoints. In India mobile is usually the majority of traffic, so designing for desktop first and shrinking is backwards.
How many revisions are included?
Two full rounds per stage, which is comfortably enough when we agree direction early. Substantial changes of direction after sign-off are quoted separately, and I will always tell you before doing work that adds cost.

Ready to start your ui/ux design project?

Tell me what you are trying to build or fix. You will get an honest opinion, a written scope and a fixed price — with no obligation to go ahead.

Reply within one working day   Fixed written quote   You own the code